AI Insights · Timothy · March 2023
Top 5 2D Cartoon Games on Android in Finland for Q1 2023
Explore the performance trends of the top 5 2D cartoon games on the Android platform in Finland during Q1 2023, including weekly downloads, revenue, and active users.
In Q1 2023, the top 5 2D cartoon games on the Android platform in Finland showcased varied performance trends in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.
Candy Crush Saga experienced fluctuations in weekly revenue, starting at approximately $46K at the end of December and peaking at around $107K in the first week of January. By the end of March, revenue stabilized at about $50K. Weekly downloads saw a peak of 2.7K in mid-January, then hovered around 2K for the rest of the quarter. Active users increased from 39.9K in late December to reach 44.3K in mid-January, and after some fluctuations, ended the quarter at 43.8K.
Coin Master displayed a consistent increase in weekly revenue, starting at $12.6K at the end of December and reaching approximately $21K by the last week of March. Downloads followed an upward trend, starting at 452 and peaking at 2.5K in mid-March. Active users rose steadily from 8.9K in late December to 13.5K by mid-March, ending the quarter at a similar level.
Empires & Puzzles: Match-3 RPG showed a mixed revenue trend, beginning at $15.9K in late December, peaking at $16.8K in mid-February, and then stabilizing around $13.2K by the end of March. Weekly downloads remained relatively low and stable, averaging around 150 per week. Active users showed a gradual decline from 3.1K in late December to approximately 2.7K by the end of March.
Clash of Clans had a varied revenue performance, starting at $13.8K in late December, peaking at $27.7K in the first week of January, and then fluctuating to end at around $9.2K by late March. Downloads remained steady, averaging around 450 per week, with a slight peak of 707 in mid-February. Active users remained stable throughout the quarter, hovering around 81K to 82K.
Hay Day showed a gradual increase in revenue, starting at $9K in late December and reaching $15.7K in the first week of January, then stabilizing around $9.7K by the end of March. Weekly downloads saw a modest increase, with a peak of 1.6K in mid-February. Active users exhibited a steady upward trend, starting at 47.7K in late December and reaching a peak of 51.5K by the end of March.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.